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Devise of Animation

Thursday, 28 November 2013

In this assignment 3 and 4, our task is to create a 3D animation. We have to do the entire production task individually. All of us have different ideas and different plans of making the stop motion animation video. To get the ideas of stop motion animation, I went through couple of video on YouTube, did few researches over Google and tried to learn the 3D stop motion technique. However, I cannot use someone else idea for my project. So, to make the video creative I have come up with a plan.

The plan is, I am making a stop motion animation video using very basic techniques where an object moves on a table and go through a paper. So, I don't think there's any one who inspired me to do this. I do not have many good ideas on stop motion animation. However, I am using simplicity to make people not expect more from the video but give a nice little bang at the end of the video with very new and creative ideas.

Plan on FPS (Frame per second)
FPS is the unit of frame rate. The FPS stands for Frame per second. It is also known as frame frequency. The number of frames in a specific duration of time produced by imaging devices is FPS or frame rate. I have estimated about 12 frames per second, which will definitely makes the video smooth and real.

Possible problem and limitation in the 3D animation production
Stop motion animation is very old and long process to make a moving picture or a movie. It was a famous process back in the days and is still used in many professional movies. However. It is one of the hectic processes of making movie. I might have to face the problems like difficult to get the correct speed, difficult to get consistent image quality so it looks like a continuous video instead of a series of images, have to separately create the audio track, difficult to get good and smooth animation etc.

Problem and limitation in term technical
·      The camera might not be stable
Problem and limitation in term of Time

Problem and limitation in term of materials





 

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